侯启明 HOU Qiming

On Aug 1, 2018, the Cingularity team has wrongfully announced that I'm their chief scientist or something.

I AM NOT.

I have clearly refused that role on July 26, 2018. I have requested them to remove that allegedly mistakenly published announcement.

I'm currently an Associate Professor in the Graphics and Parallel Systems Lab, Zhejiang University. I received my BS degree in Academic Talent Program and PhD degree in computer science, both from Tsinghua University. As a part of my PhD program, I spent four years in Microsoft Research Asia as an intern researcher. I've been working on GPGPU programming languages and tools, rendering systems and GPGPU applications. My current research interest is vector graphics rendering, face-tracking, and light transport simulation.


Projects

QPad, a free text editor

Updated SPAP package (7/20/2012)

My memory allocator

Pre-PG2010 BSGP talk slides (Chinese)


Publications

Unbiased Photon Gathering for Light Transport Simulation

Hao Qin, Xin Sun, Qiming Hou, Baining Guo, Kun Zhou.

ACM Transactions on Graphics (SIGGRAPH Asia), 2015,

Displaced Dynamic Expression Regression for Real-time Facial Tracking and Animation

Chen Cao, Qiming Hou, Kun Zhou.

ACM Transactions on Graphics (SIGGRAPH), 2014,

Cone Tracing for Furry Object Rendering

Hao Qin, Menglei Chai, Qiming Hou, Zhong Ren, Kun Zhou.

IEEE TVCG, 2014,

Real-time Facial Animation on Mobile Devices

Yanlin Weng, Chen Cao, Qiming Hou, Kun Zhou.

Graphical Models, 76(3): 172-179, 2014,

Scalable Programmable Motion Effects on GPUs

Xuezhen Huang, Qiming Hou, Zhong Ren, Kun Zhou.

Pacific Graphics 2012 (Computer Graphics Forum)

A Shading Reuse Method for Efficient Micropolygon Ray Tracing

Qiming Hou, Kun Zhou.

ACM Transactions on Graphics (SIGGRAPH Asia 2011) [Preprint]

Micropolygon Ray Tracing with Defocus and Motion Blur

Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Zhou.

ACM Transactions on Graphics (SIGGRAPH 2010) [Preprint]

RenderAnts: Interactive Reyes Rendering on GPUs

Kun Zhou, Qiming Hou, Zhong Ren, Minmin Gong, Xin Sun, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH Asia 2009),

SPAP: A Programming Language for Heterogeneous Many-Core Systems

Qiming Hou, Kun Zhou, Baining Guo.

Technical Report, Jan, 2010 [Tech Report]

Debugging GPU Stream Programs Through Automatic Dataflow Recording and Visualization

Qiming Hou, Kun Zhou, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH Asia 2009)

BSGP: Bulk-Synchronous GPU Programming

Qiming Hou, Kun Zhou, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH 2008)

Radiance Transfer Biclustering for Real-time All-frequency Bi-scale Rendering

Xin Sun, Qiming Hou, Zhong Ren, Kun Zhou, Baining Guo.

IEEE Transactions on Visualization and Computer Graphics, 2010.

Memory-Scalable GPU Spatial Hierarchy Construction

Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbach, Dinesh Manocha, Baining Guo.

Technical Report, August, 2009

Real-Time KD-Tree Construction on Graphics Hardware

Kun Zhou, Qiming Hou, Rui Wang, Baining Guo.

ACM Transactions on Graphics (SIGGRAPH Asia 2008)

Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media

Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Baining Guo, Heung-Yeung Shum.

Pacific Graphics 2007, 116-125